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Mario Builder 64 is a Super Mario 64 ROM hack that allows you to create custom levels in-game.
- C 92%
- C++ 5.7%
- Assembly 1.3%
- Python 0.7%
- Makefile 0.2%
| Filename | Latest commit message | Latest commit date |
|---|---|---|
| .vscode | ||
| actors | ||
| asm | ||
| assets/anims | ||
| bin | ||
| compression | ||
| data | ||
| include | ||
| lib | ||
| rsp | ||
| sound | ||
| src | ||
| textures | ||
| tools | ||
| .clang-format | ||
| .clang-tidy | ||
| .clangd | ||
| .gitattributes | ||
| .gitignore | ||
| .gitmodules | ||
| assets.json | ||
| compile_flags.txt | ||
| extract_assets.py | ||
| fast64.json | ||
| layout.json | ||
| Makefile | ||
| Makefile.split | ||
| MakerCustomModels.blend | ||
| MakerCustomModels.blend1 | ||
| README.md | ||
| rspdata.inc.ld | ||
| rsptext.inc.ld | ||
| sm64.ld | ||
| util.mk | ||
| VERSION.txt | ||
Mario Builder 64
Mario Builder 64 is a Super Mario 64 ROM hack that allows you to create custom levels in-game. Mario Builder 64 was built on top of the source code of SM64: Beyond the Cursed Mirror and uses the HackerSM64 repo as a base. Level editor-specific code can be found in src/mb64/ (editor, gfx, and menu modules). Some code is unsightly and abominable, so exercise caution to those who view it.
For a compilation guide, see the HackerSM64 README.